Summary

This is a game that I created as part of the Clicker Jam Summer 2022 game jam. The game was created using Phaser 3 and TypeScript.

This game is a simple idle clicker were your goal is to get to the highest level possible by gaining developer experience. You can then use this experience to increase your task progress per second (TPPS). As you complete more and more levels, each level will become more difficult to complete, and you will need to increase your TPPS!

How to play

Keep clicking on the monitor to complete the code required for the current task. Once you have completed the current task a new one will be assigned to you, and you will need to complete that task. Once you have completed all 10 tasks in a sprint, you will be able to proceed to the next sprint!

As you complete tasks, you will gain experience. You can then use this experience by buying upgrades in the game. To buy upgrades, click on the Upgrade Menu button. In the menu, there are three upgrade. The first upgrade will improve your developer skills, which means you will complete tasks faster! The next two upgrades will allow you to employ others and automation's to help you complete tasks.

Finally, to save your progress, you will need to click on the save icon in the top left hand corner.

NoteThis game uses the browser local storage for saving data, and the game relies on manual saves. There is no support for automatic saving at this time. If you save your data, the next time you visit the game, when the game starts it will load your data from thee local browser storage.

Credits

The following assets were used in the creation of this game:

Source Code

You can find the source code for the game on GitHub here: Source Code

Development log

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